![]() Overall, this makes a lot of world *coughSunlitTidescough* a bit more usable when it comes to those areas out in the middle of nowhere. Now, they just hop on their aqua sled and boat out to the island. Sure, you can only scuba dive in Isla Paradiso, but take a place like Sunlit Tides where collecting gems can require your sim to swim. The water transportation is also incredibly useful for a lot of worlds outside of IP. It probably will cause me to rethink some of my building strategy and use it a lot more in commercial lots, just to enjoy the full utility of it. Bathrooms, in my builds, usually take up a lot of space I could easily use elsewhere… up until the introduction of this thing. Take, for example, the All-In-One Bathroom. What content is left is surprisingly versatile. Scuba diving rounds out most of what is left. Resorts and the new modes of sea transportation, including houseboats, definitely have most of the EP’s content. And then I got to playing around with docks, houseboats, resorts, and scuba diving… and realized the content is there, but it’s just not always obvious at first. ![]() Let me start by saying that this EP at first struck me as content-light.
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